F21: Juvenile Jumpers

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Revision as of 07:10, 15 December 2021 by Proj user6 (talk | contribs) (Design & Implementation)

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Doodle Jump

Abstract

Doodle Jump is an endless platform game in which there are enemies and obstacles on various platforms. It is a single-player game. The doodle is a four legged creature and has a trunk that he uses to shoot at enemies. The objective of the game is to go as high as you can without falling while avoiding/killing monsters and random obstacles. After each level, difficulty of the game increases with more number of enemies and obstacles.


Objectives & Introduction

The idea is to build the doodle jump game on a 64x64 RGB LED Screen. The game is played using a joystick. The doodle keeps on jumping and its direction can be controlled using left and right control of the joystick, which can also be used in forward and backward direction as gun to shoot the monsters. MP3 decoder is used for different sound effects in the background of game.


Team Members & Responsibilities

Ritika Beniwal

  • MP3 decoder driver
  • Game Logic
  • PCB designing
  • WiKi page handling

Anuja Sapkal

  • Joystick driver
  • Game Logic
  • PCB designing
  • WiKi page handling

Sourab Gupta

  • LED driver
  • Game Logic
  • PCB designing
  • WiKi page handling

Schedule

Week# Start Date End Date Task Status
1
  • 09/23/2021
  • 09/28/2021
  • Read previous projects
  • Brainstorming on various ideas
  • Finalizing Project proposal
  • Completed
  • Completed
  • Completed
2
  • 09/29/2021
  • 10/10/2021
  • Discuss and create a list of required components
  • Ordering of the Parts
  • Completed
  • Completed
3
  • 10/11/2021
  • 10/19/2021
  • Setup git repository
  • Prepare and update wiki schedule
  • Completed
  • Completed
4
  • 10/20/2021
  • 10/31/2021
  • Distributing tasks among members
  • Read LED matrix Datasheet and start working on its driver
  • Read Joystick datasheet and start working on its driver
  • Read MP3 decoder datasheet and start working on its driver
  • Completed
  • Completed
  • Completed
  • Completed
5
  • 11/01/2021
  • 11/08/2021
  • Review pins of sjtwo board to be used by components
  • Finalize Wiki Schedule
  • Understand high-level layout of the project
  • Develop basic Led driver
  • Develop basic Joystick Driver
  • Develop basic MP3 Decoder
  • Completed
  • Completed
  • Completed
  • Completed
  • Completed
  • Completed
6
  • 11/09/2021
  • 11/16/2021
  • Complete the design for PCB printing
  • Order circuit boards components
  • Create platforms and monsters on LED matrix
  • Test MP3 decoder
  • Interface Joystick and test monster movements on LED
  • Completed
  • Completed
  • Completed
  • Completed
  • Completed
7
  • 11/17/2021
  • 11/23/2021
  • Integration of circuit boards and microcontroller
  • Integrate game logic code with LED matrix
  • Synchronize game sounds with game logic
  • Test the modules
  • Completed
  • Completed
  • Completed
  • Completed
8
  • 11/24/2021
  • 11/30/2021
  • Work on Game logic development
  • Testing and debugging the game logic
  • Completed
  • Completed
8
  • 12/01/2021
  • 12/06/2021
  • Improving the game logic
  • Final testing of all the modules with the board
  • Bug and error fixes
  • Update the wiki page.
  • Completed
  • Completed
  • Completed
  • Completed
9
  • 12/07/2021
  • 12/15/2021
  • Finalize the gameplay
  • Design game casing and aesthetics
  • Ready for demo
  • Update the wiki page.
  • Completed
  • Completed
  • Completed
  • Completed


Parts List and Cost

Item# Part Name Part Supplier Quantity Cost
1

64x64 RGB LED Matrix

https://www.sparkfun.com/products/14824

1

$ 87.4

2

Sjtwo board

https://www.amazon.com/Generic-SJTwo-SJ2-SJSU/dp/B08G9LRPZ8

1

$ 50

3

Two-axis Joystick

https://www.amazon.com/gp/product/B01M5L1BMS/

1

$ 4.25

4

MP3 Decoder

https://www.amazon.com/gp/product/B07JCXWY9M/

1

$ 8.05

5

Power Supply

https://bit.ly/31QJkoN

1

$ 7.99

6

PCB

https://jlcpcb.com/

5

$14.21



Design & Implementation

Juvenile Jumpers game is designed using SJ-Two board and RGB LED Matrix to see the visuals. The game is controlled by using a two-axis joystick and to play the music we have used an MP3 decoder.

Hardware Design

All the essential hardware is retained using a printed circuit board. For this game, we have designed a two-layer PCB. The schematic and board layout for the PCB is designed using Autodesk's Eagle software and fabrication vendor is JLPCB.

Schematic
PCB Bottom View
PCB Top View

LED MATRIX

MP3 Decoder

Dual Axis Joystick

Hardware Interface

Software Design

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Project Video

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Project Source Code

References

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References Used

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