Difference between revisions of "S17: Interactive Snake and ladder"

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(Abstract)
(Objectives & Introduction)
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== Objectives & Introduction ==
 
== Objectives & Introduction ==
*Features:
 
** Simulation of snake and ladder game.
 
** 2 Wireless module to simulate dice functionality.
 
** Speech output for events
 
  
*Challenges:
+
This game aims to change the way people think of traditional snake game. It will offer the experience of commercial multilayer games to the player retaining the simplicity of traditional snake game.
** PCB designing to avoid electrical interference
+
*The major objectives of this project are:
** Algorithm development for snake and ladder game.
+
** To create a snake and ladder game that will have all the functionality of traditional snake and ladder games.
** Achieving high refresh rate on LCD to get real time display effect
+
** Introduce multiplayer functionality in the game that will allow several players to play a game simultaneously. It should be able to give the experience of a real time multiplayer game to the players.
** Figuring out communication protocol for wireless
+
**To introduce Speech output for events.
 +
 
  
 
===Roles & Responsibilities===
 
===Roles & Responsibilities===

Revision as of 01:45, 12 May 2017

Project Title

Snake and Ladder

Abstract

This project aims to bring the fun and simplicity of snake and ladder game with some new features. It is a snake and ladder game using SJONE board, LCD and 2 wireless remotes. LCD display is connected to the SJONE board will display the game grid. It will also have the multiplayer feature that will allow more than one players to play the game using wireless remotes simultaneously. This project explores a new dimension in the traditional snake game to make it more interesting and challenging.

Objectives & Introduction

This game aims to change the way people think of traditional snake game. It will offer the experience of commercial multilayer games to the player retaining the simplicity of traditional snake game.

  • The major objectives of this project are:
    • To create a snake and ladder game that will have all the functionality of traditional snake and ladder games.
    • Introduce multiplayer functionality in the game that will allow several players to play a game simultaneously. It should be able to give the experience of a real time multiplayer game to the players.
    • To introduce Speech output for events.


Roles & Responsibilities

Schedule

Week Start Date End Date Task Status Actual Completion Date
1 3/21 3/25
  • Requirement analysis
  • Component identification and purchase.
  • Task allocation based on different modules in project
Complete 3/25
2 3/25 3/29
  • Design Hardware schematic
Complete 3/29
3 3/29 4/9
  • PCB design and placing order for fabrication
Complete 4/10
4 3/29 4/8
  • Interface LCD with the SJOne board
  • Project report update on wiki
Complete 4/8
5 3/30 4/14
  • Establish wireless connection between boards using nordic wireless
  • Text to speech interface
  • Project report update on wiki
Complete 4/14
6 4/11 4/20
  • Algorithm design and implementation
  • Identify common data elements
Complete 4/20
7 4/20 4/22
  • Integration of modules and hardware package buildup
Complete 4/22
8 4/23 4/31
  • Integration testing and bug fix
  • Project report update on wiki
Complete 4/31
9 4/26 5/5
  • Extra feature identification and implementation
  • Project report update on wiki
Complete 5/5
10 5/5 5/14
  • Testing and Debugging
  • Project report update on wiki and final presentation
In Progress
11 5/15 5/23
  • Wiki Report completion and Final Demonstration
Plan

Parts List & Cost

Give a simple list of the cost of your project broken down by components. Do not write long stories here.

Design & Implementation

Overall System

Hardware Design

Schematic Diagram

Below is the schematic diagram for the project. It includes the power supply, interface for LCD controller and text to speech module. CMPE244 S17 SnL Schematic Daigram.JPG

PCB Layout

Below is the PCB layout developed using Eagle PCB and Altium designer.

CMPE244 S17 SnL PCB Layout.JPG

Hardware Interface

In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.

Software Design

Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.

Include sub-sections that list out a problem and solution, such as:

My Issue #1

Discuss the issue and resolution.

Conclusion

Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?

Project Video

Upload a video of your project and post the link here.

Project Source Code

References

Acknowledgement

Any acknowledgement that you may wish to provide can be included here.

References Used

List any references used in project.

Appendix

You can list the references you used.