S14: Smart Planter

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Revision as of 00:35, 25 April 2014 by Proj user19 (talk | contribs) (Parts List & Cost)

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Grading Criteria

  • How well is Software & Hardware Design described?
  • How well can this report be used to reproduce this project?
  • Code Quality
  • Overall Report Quality:
    • Software Block Diagrams
    • Hardware Block Diagrams
      Schematic Quality
    • Quality of technical challenges and solutions adopted.

Project Title

Smart Planter

Initial Concept

Abstract

Most people just don’t have the time in the day to remember to water a garden and when they do they over-water, wasting resources and hurting the plant. The solution is a system that takes in data on the moisture of the soil, the temperature, and the humidity of the environment and pumps the necessary water accordingly.

Objectives & Introduction

This system will be achieved using two different types of sensors: the first will be soil hygrometer inserted into the bottom of the planter to detect the amount of water the plant currently possesses in its soil. This will the the highest priority in determining whether the plant needs additional water. The second sensor is a combination humidity and temperature sensor attached to a peg (for security and to keep the wires safe) that will relay the data back to the SJSUONE board. In order to conserve energy, the system will collect data three times a day (8 am, 12 pm, and 4 pm) and determine how much water needs to be added. A real-time clock will be used to determine these times and to not water at night to avoid root-rot. The data will show how fast the plant is consuming verses how hot and humid the environment is and allow for a more customizable calculation. This will be used to calculate how long to turn on the pump in the water reservoir to drip water into the plant. A drip system was chosen because this method has shown it is the most effective in not wasting water as opposed to a spray sprinkler system that loses more water to evaporation. All of the various information will in turn be displayed on an LCD screen for the user to view.

Team Members & Responsibilities

  • Carissa Labriola
    • Driver Development
  • Sovist Thou
    • LCD Display and Physical Layout
  • Adithya Avala
    • FreeRTOS Software Design

Schedule

Week# Date Task Actual
1 3/23 Research and order parts Complete
2 3/30 Test peripherals individually, start writing environment Not yet started
3 4/6 Finish hardware set up Not yet started
4 4/13 Finish drivers and FreeRTOS environment Not yet started
5 4/20 Test and Edit environment Not yet started
6 4/27 Review and consider add-ons Not yet started

Parts List & Cost

Item Description Qty Unit Cost Total Cost Source
1 Hygrometer 1 $6.00 $6.00 http://www.amazon.com/gp/product/B00CKWMLC6/
2 7mm Silicon Tubing 1 $8.00 $8.00 http://www.amazon.com/gp/product/B0094FZCIW/
3 Submersible Water Pump 1 $15.00 $15.00 http://www.amazon.com/gp/product/B007XHZ25G/
4 LCD Screen 1 $25.00 $25.00 New Heaven
5 Plant Pot 1 $2.00 $2.00 Orchard Supple Hardware
6 Water Basin 1 $4.00 $4.00 Target
7 Plant 1 $3.00 $3.00 Trader Joe's
8 Temperature And Humidity Measurement Sensor 1 $7.00 $7.00 http://amzn.com/B00CDHH3WQ
Total $72.00

Design & Implementation

The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.

Hardware Design

Discuss your hardware design here. Show detailed schematics, and the interface here.

Hardware Interface

In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.

Software Design

Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.

Include sub-sections that list out a problem and solution, such as:

My Issue #1

Discuss the issue and resolution.

Conclusion

Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?

Project Video

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Project Source Code

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References

Acknowledgement

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References Used

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Appendix

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