Difference between revisions of "S14: Hyperintelligent NFC Locker of the Future"

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=== Introduction ===
 
A user of the Hyperintelligent NFC Locker of the Future will walk up to a locker not being used and request a key by placing his/her phone on the NFC module. The key will save to the phone application. After receiving the key, the user can now lock the locker by issuing a lock command with the phone application and saved key. After unlocking the locker, the key will now be erased so the user can't use the lock again unless they go through the process again.
 
A user of the Hyperintelligent NFC Locker of the Future will walk up to a locker not being used and request a key by placing his/her phone on the NFC module. The key will save to the phone application. After receiving the key, the user can now lock the locker by issuing a lock command with the phone application and saved key. After unlocking the locker, the key will now be erased so the user can't use the lock again unless they go through the process again.
  

Revision as of 17:21, 9 May 2014

Grading Criteria

  • How well is Software & Hardware Design described?
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    • Software Block Diagrams
    • Hardware Block Diagrams
      Schematic Quality
    • Quality of technical challenges and solutions adopted.

Hyperintelligent NFC Locker of the Future

Abstract

This section should be a couple lines to describe what your project does.

The team's idea behind the Hyperintelligent NFC Locker of the Future was to reinvent the currently outdated system of rental lockers. Current rental lockers require a user to input money to release a key and lock the locker. Then, when the user is done with the locker, they use the key to unlock the locker and the key is now stuck there for the next user. The Hyperintelligent NFC Locker of the Future is modernizing this process by using NFC technology from a user's smartphone as the "key".

Objectives & Introduction

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Objectives

The objectives of the Hyperintelligent NFC Locker of the Future include:

Introduction

A user of the Hyperintelligent NFC Locker of the Future will walk up to a locker not being used and request a key by placing his/her phone on the NFC module. The key will save to the phone application. After receiving the key, the user can now lock the locker by issuing a lock command with the phone application and saved key. After unlocking the locker, the key will now be erased so the user can't use the lock again unless they go through the process again.

Team Members & Responsibilities

  • Devin Villarosa
    • Driver Development, Project Manager
  • Hien Nguyen
    • Locker Construction, Mobile Application Development
  • Gregory Pace
    • FreeRTOS Software Design, Networking

Schedule

Show a simple table or figures that show your scheduled as planned before you started working on the project. Then in another table column, write down the actual schedule so that readers can see the planned vs. actual goals. The point of the schedule is for readers to assess how to pace themselves if they are doing a similar project.

Week# Task Projected Completion Date Actual Completion Date Status Notes
1 Order Parts 3/21 3/21 Completed Some changes to the designs were made and extra parts were ordered after the initial date.
2 NFC Module 3/28 Incomplete Documentation was limited and getting started on the code was difficult
3 Locker Application 4/4 4/18 Completed Constructing the locker was fairly quick and simple. However, figuring out how to attach our locking mechanism and place our components in the box took longer than expected.
4 Android Smartphone Application 4/11 Incomplete A lot of documentation on NFC applications is provided by Android.
5 Communication Between Phone and Locker 4/18 Incomplete
6 Implementing a Two Locker System 4/25 Incomplete Actual completion date was pushed back to do difficulties of finishing the NFC module component.
7 Reserved to Catch Up 5/2 Incomplete Used time to figure out how to get NFC module to work.
8 Reserved to Catch Up 5/9 Incomplete Finalized NFC module and multiple locker system.
9 Final Tests and Aesthetics 5/16 Incomplete

Parts List & Cost

Give a simple list of the cost of your project broken down by components. Do not write long stories here.


Bill of Materials
Quantity Part Price Per Unit
1 (3) SJ One Board $80
2 (1) 1 in. x 12 in. x 8 ft. Select Pine Board $33.46
3 (2) ITEAD PN532 NFC MODULE $17.00
4 (2) Universal Heavy Duty Power Door Lock Actuator Motor 2 Wire 12V $5.13
5 (2) Leegoal L298N Stepper Motor Driver Controller Board Module $7.50
6 (2) ENC28J60 Ethernet LAN Network Module For 51 AVR STM32 LPC $7.31
7 (1) TRENDnet 5-Port Unmanaged 10/100 Mbps GREENnet Ethernet Desktop Plastic Housing Switch, TE100-S5 $9.99
8 (1) Logisys 480W 240-Pin Dual Fan 20+4 ATX Power Supply PS480D2 $13.99

Design & Implementation

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Hardware Design

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Hardware Interface

In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.

Software Design

Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.

Include sub-sections that list out a problem and solution, such as:

My Issue #1

Discuss the issue and resolution.

Conclusion

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Project Video

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Project Source Code

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References

Acknowledgement

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References Used

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Appendix

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