F13: Bulb Ramper

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Revision as of 06:03, 29 October 2013 by Proj user9 (talk | contribs) (Team Members & Responsibilities)

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Grading Criteria

  • How well is Software & Hardware Design described?
  • How well can this report be used to reproduce this project?
  • Code Quality
  • Overall Report Quality:
    • Software Block Diagrams
    • Hardware Block Diagrams
      Schematic Quality
    • Quality of technical challenges and solutions adopted.

Project Title

Bulb Ramper

Abstract

Time-lapse photography is the process of taking many exposures over a long period of time to produce impressive short videos and photos, which create a feeling of traveling quickly through time. While the ability to create time-lapse videos or photos is available to anyone with a camera and a fairly inexpensive with a trigger controller, the ability to increase exposure time (bulb ramping) while moving the camera is not. Moving bulb-ramping device currently on the market cost hundreds of dollars. Our team intends to create a bulb-ramping device that can rotate 360 degrees around and, will trigger the camera shutter in sync with travel and will also have the ability to pan as it travels.

Objectives & Introduction

The goals of the mechanical design will be to create a physically robust gear that has a professional appearance and has little environmental impact, all while performing its job in an efficient manner. The goals of the software design will be to create efficient and professional C code that performs all required tasks while minimizing the possibility of software and hardware conflicts. 
The microcontroller will be the operating brains for this project, interfacing with the motor driver to provide linear motion from the stepper motors and rotate the camera panning head. Coding will allow the operator to set a variety of attributes related to camera function. For example: 1. Number of pictures to take 2. How much exposure time to ramp in a specific period 3. Time between pictures 4. Rotating the camera platform Overall all the design will be handled with a top-down systematic and methodical approach.

Team Members & Responsibilities

  • Hamed Gohari
    • Motor Controller and FreeRTOS Software Design
  • Rex Kung
    • WIFI Interface,FreeRTOS Software Design.....
Week # Date Planned Activities Actual
1 10/8/2013 Develop Proposal Successfully completed
2 10/15/2013 Acquire Parts

Identify interfaces to be used. Identify pin selections Review datasheets

·    All parts are in

·       Interfaces are identified ·       All datasheets are reviewed

3 10/22/2013 ·Work on the Chassis

Write PWM driver for Servo motor and Integrate the Opto-coupler

·Chassis build up has been completed

PWM Driver has been completed and Integration of Opto-coupler completed

4 10/29/2013 Integrate all the LEDs and Switches

· Work on WIFI Interface

·Integration is completed successfully

Coding for WIFI has been completed

5 11/5/2013 Work on the FreeRTOS-based firmware
6 11/12/2013 Debug and make minor adjustments
7 11/19/2013 System Integration Initial round
8 11/26/2013 System Integration Final round

Complete and revise project report

9 12/3/2013 Finalize and deliver project

Demo project

Parts List & Cost

Give a simple list of the cost of your project broken down by components. Do not write long stories here.

Design & Implementation

The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.

Hardware Design

Discuss your hardware design here. Show detailed schematics, and the interface here.

Hardware Interface

In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.

Software Design

Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.

Include sub-sections that list out a problem and solution, such as:

My Issue #1

Discuss the issue and resolution.

Conclusion

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Project Video

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Project Source Code

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References

Acknowledgement

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References Used

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Appendix

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