S14: Tricopter

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Revision as of 21:12, 21 May 2014 by Proj user2 (talk | contribs) (Algorithm type 2: Adjusting motor speeds in response to orientation and angular velocity)

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Grading Criteria

  • How well is Software & Hardware Design described?
  • How well can this report be used to reproduce this project?
  • Code Quality
  • Overall Report Quality:
    • Software Block Diagrams
    • Hardware Block Diagrams
      Schematic Quality
    • Quality of technical challenges and solutions adopted.

Code name Cerberus

Abstract

The goal of this project is to produce a stable hovering tricopter. This craft will hover using three motors with three propellers, one of which is mounted on a swivelling piece that allows the raft to have more yaw control. The plan for this project is to use COTS parts for all but the flight controller which will be our software on an SJOne board. The flight controller is responsible for determining how fast each motor spins and the angle of the swivelling motor using inputted data from an accelerometer, a gyroscope, and possibly a magnetometer. The tricopter will elevate itself to a fixed height and using a barometer will stay stabilized at this height.

Introduction

Fig 1.Orientation

Multrirotor unmanned arial vehicles (UAV), have recently grown in popularity due to the reduced cost in parts. A highly agile variation of these multirotor copters are the tricopters. Tricopters apply equivalent principles of balance and orientation to that of traditional multirotors. Unlike symmetrical multirotors, tricopters require an additional servo to counteract yaw. Roll is controlled exclusively by the front left and right motors, where pitch is adjusted through a combination of all three.

Objectives

The objective of this project is to produce a Tricopter capable of rising to a given altitude, hovering in one position for at least 15 seconds, and then landing safely in the same position it took off from.

Maintaining stable flight is the key requirement for this project. Orientation is calculated using an accelerometer and gyroscope. The height above ground is determined using the output of an ultrasonic sensor.

Team Members & Responsibilities

  • Carlos Fernandez-Martinez
  • Shane Loretz
  • Michael Schneider

Schedule

Show a simple table or figures that show your scheduled as planned before you started working on the project. Then in another table column, write down the actual schedule so that readers can see the planned vs. actual goals. The point of the schedule is for readers to assess how to pace themselves if they are doing a similar project.

Week# Date Task Actual
1 3/21 Create schedule Delayed due to wiki-login issues
2 3/28 Build Tricopter frame, establish PWM communication Completed, PWM driver had to be replaced
3 4/4 Establish connection with IMU, create an orientation task Completed, no issues encountered
4 4/11 Complete the wiring of the frame, build power regulator for 5v Completed, regulator circuit unneeded, ESCs provide adequate power
5 4/18 Integrate motor control task with orientation task Completed, no issues encountered
6 4/25 Balancing and orientation test In progress

Parts List & Cost

Give a simple list of the cost of your project broken down by components. Do not write long stories here.


Name Quantity Price
Turnigy Park480 3 $61.47
Hobby King 30A ESC 3 $30.45
Corona 919MG Servo 1 $7.01
Sunkee 10DOF 1 $20.00
Hobbyking X900 1 $32.16
Prop 9047 3 $9.48
Truningy 5800mah 1 $27.85
Cables / Connectors N/A $20.00
SJSU One Board 1 $80.00
Total $292.00

Design & Implementation

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Hardware Design

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Hardware Interface

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Software Design

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Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

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Major Tasks: Orientation (incl. sensor data acquisition, orientation calcs)

Motor Control (incl. motors & servo control, fail safe, timer)

Orientation


The orientation is calculated with a combination of the accelerometer and gyroscope readings.

Orientation is expressed in radians from a level position

X (roll) Y (pitch) Z (yaw)
Positive Rolled left Pitched down Yawed counter clock wise
Negative Rolled right Pitched up Yawed clock wise

Angular velocity is specified in radians per second

X (roll) Y (pitch) Z (yaw)
Positive Rolling left Pitching up Yawing counter clock wise
Negative Rolling right Pitching down Yawing clock wise

Accelerometer

The accelerometer readings give the instantaneous acceleration. When the accelerometer is not moving, the only acceleration comes from gravity. If the device is flat, the entire gravitational acceleration is in the vertical (Z) component of acceleration, as shown below:

<<pic flat acceleration>>

The accelerometer reading in this instance would be <0g, 0g, 1g>, where g ~= 9.8m/s^2. However, if the accelerometer is not flat, the gravitational acceleration splits into both horizontal and vertical components, as shown below:

<<pic tilted acceleration>>

With simple trigonometry, the angle that the accelerometer is at can be calculated using these two components and an inverse tangent function:

146 s14 tricopter accel angle calc.png

Gyroscope

The gyroscope readings give the angular velocity. To calculate an angle, these readings can be integrated:

146 s14 tricopter angle calculation.png

However, these readings are subject to "drift", where they do not return back to 0 due to small errors in the integration process.

Orientation Calculation

The solution to both of the accelerometer and gyroscope shortcomings is to filter and combine them. The accelerometer data can be trusted in the long term, since it is accurate when the craft is stable. Therefore the accelerometer data is low pass filtered. The gyroscope data can be trusted in the short term, since it is accurate when the craft is moving. Therefore, the gyroscope data is high pass filtered. The two are then combined to produce a fairly accurate orientation value.

146 s14 tricopter orientation x formula.png

146 s14 tricopter orientation y formula.png

The accelerometer cannot give any acceleration data for the Z (yaw) axis, so the orientation is only calculated using the integral of the gyroscope data. In testing, this proved to be accurate enough for our uses since the craft does not yaw significantly.

146 s14 tricopter orientation z calculation.png

Motor Control


Motor speeds are increased and decreased to get back to an orientation of (0,0,0) (level flight). The motors are controlled by electronic speed controllers (ESC's). These take a servo PWM signal as input and use the pulse width to control the speed of a 3-wire brush-less motor. The tricopter has three motor/ESC pairs. The tricopter also has a servo which takes the PWM signal directly

Motor 1 Front left
Motor 2 Front right
Motor 3 back (with servo)

Each motor is controlled by setting a percentage. 0% is the lowest speed, and 100% is the highest speed. Each motor's speed is set by adding a baseMotorPercentage with the motor's specific correction. The base motor percentage is used to set the throttle of the tricopter, while the correction terms are used for balancing. There are four correction terms: frontLeftCorrection, frontRightCorrection, backCenterCorrection, and servoCorrection. These correction values are set according to axis output values. The axis outputs are roll_output, pitch_output, and yaw_output. These output values are explained in the balancing section. They are used to adjust the motor speeds to maintain balance.

The following describes how the correction terms are formed.

Correction terms Equation
Front Left -roll_output + pitch_output/2
Front Right roll_output + pitch_output/2
Back Center -pitch_output
Servo yaw_output

The base motor percentage was intended to be set by the term height_output. This was intended to control how high the tricopter would fly. Unfortunately our balancing algorithm takes too long to stabilize to allow for flight, so when balancing on the stand the base motor percentage is set to a fixed value: 20%;

Balancing Algorithm


We came up with many algorithms while working on this project. They can be divided into two families: the first are all algorithms that adjusted motor speeds based only on our current orientation, and the second are all algorithms that adjusted motor speeds based on our angular velocity and our orientation.

Algorithm type 1: Adjusting motor speeds in response to just our orientation

Accumulating motor speed to target orientation

One of the earliest algorithms we tried was extremely simple. It Increased or decreased motor speeds by a fixed amount based on the current orientation. While the craft was rolled right, it would increase the front right motor and decrease the front left motor by a fixed amount. The same was implemented on the pitch axis.

This algorithm resulted in a thrashing behavior. One motor would wind up and tilt the craft quickly. While the craft was rolled right, the right motor speed would be increasing quickly. The roll angular velocity would increase until the craft was rolling left, but as long as it was still rolled to the right, the velocity at which it rolled left would continue to increase. This caused it to over shoot the target orientation. This process repeated itself and the tricopter would continue to thrash back and forth.

Fixed motor speed adjustments to maintain orientation

Another algorithm we tried in this family relied on knowing what motor percentages were needed for the craft to hover normally. We tested the tricopter on the ground and adjusted the motor speeds until it just lifted off. We hard coded these values in our algorithm.

We used these values in our balancing algorithm as the normal motor speeds. Increasing height was done by increasing the motor speeds by a fixed amount. If the craft was rolled right, the left motor would be decreased by a fixed amount from the hover value and the right motor would be increased by a fixed amount. The same was done on the pitch and yaw axes.

This algorithm also did not work. It has some obvious problems. The craft would still overshoot the target orientation because the fixed adjustments were the same at all orientations no matter how great or small. Our hover motor speeds were inaccurate, and didn't account for ground effect. Closer to the ground our motors generate more lift, so the motor speeds are smaller to maintain hovering. The motor speeds also did not differ by a fixed amount. At higher speeds, the difference between motor speeds to maintain level flight was much higher than at lower speeds.

Change motor speeds that scale based on how far off the orientation is

This is an important concept that is used in our final balancing algorithm. Variations of the above algorithms were tried that scaled the corrections to the motor speeds based on how far off the orientation was. When our orientation was just a little off, our corrections would be smaller. This still did not solve the fundamental problem with this family of algorithms. By targeting orientation only, our angular velocity went unchecked. We would still overshoot our target orientation and get an oscillating or thrashing behavior.

Algorithm type 2: Adjusting motor speeds in response to orientation and angular velocity

This family of algorithms divides balancing into two steps. The first step used current orientation to create target angular velocities, and the second step compared our actual angular velocities to our target angular velocities and adjust the motor speeds until to make them match. Three angular velocities were considered: roll, pitch, and yaw. Our actual velocities come from the gyroscope and are converted to radians per second before they are used.

Our target velocities were set depending on our current orientation. We tried different variants just like the type 1 algorithms. We tried setting the target angular velocities to fixed values depending on our current orientation. Later we tried setting our target velocities based on the magnitude of our orientation error. This concept is what we stuck with.

We tried many different ways of adjusting our motor speed based on our target and actual velocities. They can be divided into the next two groups

Setting motor speeds based on the difference between target and actual angular velocities

We tried setting our motor speeds directly based on the difference between our actual and target velocities. If we were rolled right our target_roll would be set to rolling left at a speed depending on our orientation. While our actual_roll was not rolling left as fast as our target specified, our front right motor correction would be set to a higher value and our front left value would be set to a lower value depending on the magnitude of the error between the actual and target angular velocity.

Increasing and decreasing motors speeds based on angular velocity differences.

The next variant of the type 2 algorithms accumulated motor speeds by amounts that depend on the magnitude of the error between the target and actual values. While the actual_roll was less than the target roll, the motor speeds would be incremented by an amount that scaled with the error.

PID control of motor corrections

At this point in the project we decided to look at the source code for ArduCopter for ideas. Looking through the code we discovered that ArduCopter also adjusts motor speeds to target an angular velocity. We discovered that ArduCopter used something called a PID controller to accomplish this. A PID controller is a closed loop controller used to guide industrial processes. It works by adjusting a term based on the magnitude of the current error (P), the accumulation of past errors (I), and the expected future error (D). We modified our project to operate on the same principles as ArduCopter. We implemented a PID controller class and used it to control four motor corrections: one for each motor, and one for height. Each correction is set tot

Fail safe


The fail safe kills all power to the motors by sending the lowest throttle position signal to the ESCs

Reasons fail safe activates

  • X orientation exceeds 45 degrees
  • Y orientation exceeds 45 degrees
  • Height exceeds 18 inches
  • Time is less than 5 seconds since bootup
  • Time is greater than 30 seconds since bootup

Implementation


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Testing & Technical Challenges

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Issue #1

The first issue encountered was related to interfacing the ESCs with the SJSU-ONE PWM driver. The PWM driver would provide a pulse-width of 5ms, thus exceeding the required 1-2ms range. To resolve this issue, the team wrote a new driver in order to preserve the 1-2ms pulse-width range. The new driver largely mimicked the provided one, however the calculation for the pulse-width was modified to:

                         pulseWidth = sys_get_cpu_clock() * ( (percent/100 * (MAX_PULSE - MIN_PULSE) ) + MIN_PULSE );


Issue #2

The Sunkee 10DOF IMU being a low end device, proved to be susceptible to the vibrations from the motor. This susceptibility lead to erratic measurements. To resolve this issue the motors and IMU where placed on rubber mounts. This aided in reducing the erratic measurements, however due to the severe vibrations induced by the motors additional software filtering was needed. Both the gyroscope and accelemoter data where placed through a rudimentary low-pass software filter. To further counteract system noise, a average of the calculated orientation value is computed prior to being sent to the balancing algorithm.

Issue #3

Conclusion

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References

Acknowledgement

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References Used

Appendix

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