Difference between revisions of "S17: Interactive Snake and ladder"

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(Abstract)
(Objectives & Introduction)
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== Objectives & Introduction ==
 
== Objectives & Introduction ==
 +
Features:
  
The project explores the GPIO and UART drivers in LPC1758 platform. CamBot is driven with the help of DC Motors whose PWM Signals are given by LPC1758. Since stepper motor moves in precise repeatable steps, it is best suited for applications requiring precise positioning. Precise increments of movement also allow for excellent control of rotational speed for process automation and robotics. Normal DC motors do not have much torque at low speeds. The sequence of directions for the CamBot is provided by a Bluetooth Application which sends the commands for specific movements.
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1. Simulation of snake and ladder game.
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2. 2 Wireless module to simulate dice functionality.
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3. Speech output for events
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Challenges:
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1. PCB designing to avoid electrical interference
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2. Algorithm development for snake and ladder game.
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3. Achieving high refresh rate on LCD to get real time display effect
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4. Figuring out communication protocol for wireless
  
 
=== Team Members & Responsibilities ===
 
=== Team Members & Responsibilities ===
*  Spoorthi Mysore Shivakumar 
+
  Abhishek Singh
*  Goutam Madhukeshwar Hegde
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  Aniket Bapat
*  Chethan Palangotu Keshava 
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  Bhupendra Naphade
*  Aajna Karki
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  Jerry John
 +
  Saurabh Deshmukh
  
 
== Schedule ==
 
== Schedule ==

Revision as of 19:16, 26 March 2017

Grading Criteria

  • How well is Software & Hardware Design described?
  • How well can this report be used to reproduce this project?
  • Code Quality
  • Overall Report Quality:
    • Software Block Diagrams
    • Hardware Block Diagrams
      Schematic Quality
    • Quality of technical challenges and solutions adopted.

Project Title

Interactive Snake and Ladder

Abstract

Interactive Snake and Ladder is a simulation of traditional snake and ladder game using SJONE board,LCD and 2 wireless remotes. LCD display is connected to the SJONE board will display the game board. 2 wireless remotes will be interfaced with SJONE board to simulate dice functionality for two users.

Objectives & Introduction

Features:

1. Simulation of snake and ladder game. 2. 2 Wireless module to simulate dice functionality. 3. Speech output for events Challenges:

1. PCB designing to avoid electrical interference 2. Algorithm development for snake and ladder game. 3. Achieving high refresh rate on LCD to get real time display effect 4. Figuring out communication protocol for wireless

Team Members & Responsibilities

 Abhishek Singh 
 Aniket Bapat 
 Bhupendra Naphade 
 Jerry John 
 Saurabh Deshmukh

Schedule

Team Schedule

SI No. Start Date End Date Task Status Actual Completion Date
1 03/14/2017 03/21/2017
  • Project proposal submission.
  • Dividing module ownership among the team members.
  • Decide on components required.
Completed 03/21/2017
2 03/21/2017 03/28/2017
  • Brainstorm on the hardware and software design.
  • List the interfaces and order the components.
In Progress
3 03/29/2017 04/04/2017
  • Design the PCB and place order for fabrication.
  • Start the software implementation of the interface for DC Motor, Stepper Motor and UART for Bluetooth communication with the Android application.
Not Started
4 04/05/2017 04/11/2017
  • Implement a basic Android application.
  • Test all the modules stand-alone by integrating each of them with the SJOne Board.
Not Started
5 04/12/2017 04/18/2017
  • Implement the control of the camera via Bluetooth.
Not Started
6 04/19/2017 04/25/2017
  • Complete the development and testing of all modules stand-alone.
Not Started
7 04/26/2017 05/02/2017
  • Integrate all the modules and test for functionality as a unit.
  • Ensure that the motor responds to the commands provided by the application accurately.
Not Started
8 03/05/2017 10/05/2017
  • Final testing and debugging phase.
  • Update project report and prepare for demo.
Not Started

Parts List & Cost

Give a simple list of the cost of your project broken down by components. Do not write long stories here.

Design & Implementation

The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.

Hardware Design

Discuss your hardware design here. Show detailed schematics, and the interface here.

Hardware Interface

In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.

Software Design

Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.

Implementation

This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.

Testing & Technical Challenges

Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.

Include sub-sections that list out a problem and solution, such as:

My Issue #1

Discuss the issue and resolution.

Conclusion

Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?

Project Video

Upload a video of your project and post the link here.

Project Source Code

References

Acknowledgement

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References Used

List any references used in project.

Appendix

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