Difference between revisions of "F21: ACE MARIO"
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=== Hardware Design === | === Hardware Design === | ||
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=== Hardware Interface === | === Hardware Interface === |
Revision as of 07:40, 2 December 2021
Contents
Grading Criteria
- How well is Software & Hardware Design described?
- How well can this report be used to reproduce this project?
- Code Quality
- Overall Report Quality:
- Software Block Diagrams
- Hardware Block Diagrams
- Schematic Quality
- Quality of technical challenges and solutions adopted.
Project Title
Hotshot Mario
Abstract
Super Mario is one of the best-selling games of all time, with more than 50 million copies sold worldwide. Our goal will be to produce a similar version of it where the player controls Mario. Mario has to race through the Mushroom Kingdom and save Princess.
Objectives & Introduction
Show list of your objectives. This section includes the high level details of your project. You can write about the various sensors or peripherals you used to get your project completed.
Team Members & Responsibilities
- Vivek Tapkir
- Shreevats Gadhikar
- Daya Modekar
Schedule
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Parts List & Cost
General Parts
Item # | Part | Vendor | Qty | Cost |
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1 | 64x64 RGB LED Matrix | Adafruit | 1 | $54.95 |
2 | SJ-2 Boards | SJSU | 2 | $100.00 |
3 | HC-05 Bluetooth Boards | Amazon | 2 | $20.00 |
4 | MP3 Decoder/Player Board | Amazon | 1 | $6.99 |
5 | Joystick | Amazon | 1 | $4.89 |
6 | Power Supply for LED Matrix (5V 5A) | Amazon | 1 | $15.99 |
7 | JBL Speakers | already had | 1 | $0 |
8 | Audio Jack Cable | already had | 1 | $0 |
9 | MicroSD Card & Adapter | already had | 1 | $0 |
Design & Implementation
The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.
Hardware Design
Hardware Interface
In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.
Software Design
Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.
Implementation
This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.
Testing & Technical Challenges
Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.
Include sub-sections that list out a problem and solution, such as:
<Bug/issue name>
Discuss the issue and resolution.
Conclusion
Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?
Project Video
Upload a video of your project and post the link here.
Project Source Code
References
Acknowledgement
Any acknowledgement that you may wish to provide can be included here.
References Used
List any references used in project.
Appendix
You can list the references you used.