Difference between revisions of "F21: FollowMe"
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− | BOM in | + | * BOM in "Parts List & Cost" Section |
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* <span style="color:orange">In Progress</span> | * <span style="color:orange">In Progress</span> | ||
* <span style="color:orange">In Progress</span> | * <span style="color:orange">In Progress</span> | ||
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+ | * PCB design in "Printed Circuit Board" Section | ||
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* Order circuit boards components and complete the design for printing | * Order circuit boards components and complete the design for printing | ||
* Additional accessories if required and finalization of hardware | * Additional accessories if required and finalization of hardware | ||
+ | * Test gesture sensor API | ||
+ | * Test MP3 decoder API | ||
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* <span style="color:orange">In Progress</span> | * <span style="color:orange">In Progress</span> | ||
* <span style="color:orange">In Progress</span> | * <span style="color:orange">In Progress</span> | ||
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* Circuit board testing | * Circuit board testing | ||
* Integration of circuit boards and microcontroller | * Integration of circuit boards and microcontroller | ||
+ | * Test LED matrix API | ||
* Game logic development | * Game logic development | ||
* Testing and debugging the game logic | * Testing and debugging the game logic | ||
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* 11/29/2021 | * 11/29/2021 | ||
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− | * | + | * Initial integration of game logic code with LED matrix |
− | * | + | * Initial integration of game sounds with LED matrix |
+ | * Initial integration of gesture sensor with LED matrix | ||
+ | * Test wireless connections between 1 master and 1 slave | ||
+ | * Debug minimum features: gesture inputs, game display, music playing, single player | ||
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− | * | + | * Test full integration of LED matrix, MP3 decoder, gesture sensor, and wireless communication |
− | * | + | * Add multiple players, ensure each device can connect to the network |
* Update the wiki page. | * Update the wiki page. | ||
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* Address bugs during testing of the integrated system | * Address bugs during testing of the integrated system | ||
− | * | + | * Thorough testing of the game |
+ | * Debug multiple players | ||
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+ | *12/16/2021 | ||
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+ | * Turn in Wiki Page Report | ||
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Revision as of 07:54, 9 November 2021
Contents
Grading Criteria
- How well is Software & Hardware Design described?
- How well can this report be used to reproduce this project?
- Code Quality
- Overall Report Quality:
- Software Block Diagrams
- Hardware Block Diagrams
- Schematic Quality
- Quality of technical challenges and solutions adopted.
Project Title
Parking Frenzy
Abstract
Parking Frenzy is car parking video game. The player will be able to move the car in right or left direction, the road itself will be descending towards the car and will also consist of obstacles such as other vehicles. The road will have lanes through which the car must navigate to ultimately be able to slot itself into the right parking spot along side the road. The parking spots will be randomly generated along the edge of the LED matrix and the player must navigate the car into the spot at the right time or else it will result in a crash. The difficulty of the game will increase as the player reaches a certain amount of points. The difficulty will increase in terms of the speed of the car and the number of obstacles. The final score of the player will be displayed at the end of every game. a speaker attached to the board will generate the game sounds.
Objectives & Introduction
Show list of your objectives. This section includes the high level details of your project. You can write about the various sensors or peripherals you used to get your project completed.
Team Members & Technical Responsibilities
- Jonathan Doctolero
- Gesture Sensor Driver
- Gameplay Development
- Enclosure Design
- Priyanka Rai
- RGB Matrix Driver
- Wireless Driver/Application
- Ravi Kiran Dendukuri
- PCB Design
- MP3 Decoder Design
- Yashwanth Kumar Nelakuditi
- PCB Design
- MP3 Decoder Design
Administrative Responsibilities
Administrative Roles | ||||
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Jonathan Doctolero | |||
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Priyanka Rai | |||
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Ravi Kiran Dendukuri | |||
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Yashwanth Kumar Nelakuditi |
Schedule
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Parts List & Cost
Give a simple list of the cost of your project broken down by components. Do not write long stories here.
Design & Implementation
The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.
Hardware Design
Discuss your hardware design here. Show detailed schematics and the interface here.
Hardware Interface
In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.
Software Design
Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.
Implementation
This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementations.
Testing & Technical Challenges
Describe the challenges of your project. What advice would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to the testing section and describe what it took to test your project.
Include sub-sections that list out a problem and solution, such as:
<Bug/issue name>
Discuss the issue and resolution.
Conclusion
Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?
Project Video
Upload a video of your project and post the link here.
Project Source Code
References
Acknowledgement
Any acknowledgment that you may wish to provide can be included here.
References Used
List any references used in project.
Appendix
You can list the references you used.