Difference between revisions of "F20: Corona Run"
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Revision as of 02:23, 11 November 2020
Contents
Corona Run
Game Cover::
Abstract
CORONA Run is a game designed for every one (Not PG-13 Rated) to have a good time during this pandemic. Inspired by the current real-life pandemic situation and the game "Minion Rush", the main objective of this game is to avoid CORONA virus. As the game progresses, the player will encounter not only the virus, but also power-ups that provide the player with temporary immunity to the virus. The score of the player will depend on how long the player can survive the game.
Objectives & Introduction
The main objective of this project is to use SJ2 board as the center of our project. To create a properly working game, the game must be able to:
- Detect collision with CORONA virus to end the game
- Provide the player with power-ups when the player touches it
- Keep track of the score
There are some requirements that must be used when creating the game, such as:
- Utilizing FreeRTOS to run the game on SJ2 Board
- Utilizing accelerometer to control the game
Team Members & Responsibilities
- Suryanto Phienanda link title
- William Asper link title
Schedule
Week | Date | Task | Actual |
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1 | 09/16 |
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2 | 09/18 |
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3 | 09/26 | Project Proposal Submission | Completed |
4 | 10/13 |
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5 | 10/19 |
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6 | 10/23 |
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7 | 10/25 |
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8 | 10/30 |
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9 | 11/1 - 11/7 |
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10 | 11/8 - 11/14 |
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11 | 11/15 - 11/28 |
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12 | 11/29 - 12/5 |
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13 | 12/6 - 12/12 |
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14 | 12/15 |
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Parts List & Cost
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Design & Implementation
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Hardware Design
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Hardware Interface
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Software Design
Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.
Implementation
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Testing & Technical Challenges
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<Bug/issue name>
Discuss the issue and resolution.
Conclusion
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Project Video
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Project Source Code
References
Acknowledgement
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References Used
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Appendix
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