Difference between revisions of "F20: Hungry Snake"
Proj user6 (talk | contribs) (→Schedule) |
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* Start creating controller driver<br> | * Start creating controller driver<br> | ||
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− | * <span style="color: | + | * <span style="color:green">Complete</span> <br> |
− | * <span style="color: | + | * <span style="color:green">Complete</span> <br> |
− | * <span style="color: | + | * <span style="color:green">Complete</span> <br> |
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! scope="row"| 11/7/20 | ! scope="row"| 11/7/20 | ||
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− | * | + | * Display letters in LED matrix<br> |
− | * | + | * Detect joystick and button state from controller<br> |
− | * | + | * Develop prototype for snake movement logic and border detection/collision<br> |
− | |||
− | |||
− | |||
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− | <br> | + | * <span style="color:green">Complete</span> <br> |
− | <br> | + | * <span style="color:green">Complete</span> <br> |
− | <br> | + | * <span style="color:green">Complete</span> <br> |
|- | |- | ||
Line 102: | Line 99: | ||
! scope="row"| 11/14/20 | ! scope="row"| 11/14/20 | ||
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− | * | + | * Start design of interfacing board between LPC and other components of the system<br> |
− | * | + | * Testing LED matrix and controller driver<br> |
− | |||
* Ability to print game state on console for debugging purposes<br> | * Ability to print game state on console for debugging purposes<br> | ||
* Initialize game state with multiple sprites<br> | * Initialize game state with multiple sprites<br> | ||
+ | * Determine feasibility of MP3 decoding as game feature<br> | ||
+ | * Start game enclosure design<br> | ||
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− | <br> | + | * <span style="color:orange">In progress</span> <br> |
− | <br> | + | * <span style="color:orange">In progress</span> <br> |
− | <br> | + | * <span style="color:orange">In progress</span> <br> |
+ | * <span style="color:orange">In progress</span> <br> | ||
+ | * <span style="color:orange">In progress</span> <br> | ||
+ | * <span style="color:orange">In progress</span> <br> | ||
|- | |- | ||
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! scope="row"| 11/21/20 | ! scope="row"| 11/21/20 | ||
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+ | * Finish interface board design<br> | ||
+ | * Start developing prototype for displaying a score board logic<br> | ||
* Testing of LED matrix and controller drivers complete<br> | * Testing of LED matrix and controller drivers complete<br> | ||
* Initial combination of software and hardware implementation<br> | * Initial combination of software and hardware implementation<br> | ||
− | * | + | * Finish game enclosure<br> |
− | |||
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<br> | <br> | ||
Line 129: | Line 131: | ||
! scope="row"| 11/28/20 | ! scope="row"| 11/28/20 | ||
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+ | * Refine and add more features to the game specs<br> | ||
* Complete playable MVP<br> | * Complete playable MVP<br> | ||
* Fine tune the game logic and playability<br> | * Fine tune the game logic and playability<br> | ||
− | |||
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<br> | <br> | ||
Line 143: | Line 145: | ||
* Testing all components (software, hardware) working as expected<br> | * Testing all components (software, hardware) working as expected<br> | ||
* Game enclosure created and game enclosed<br> | * Game enclosure created and game enclosed<br> | ||
− | |||
| | | | ||
<br> | <br> |
Revision as of 21:59, 7 November 2020
Contents
Hungry Snake
Abstract
This section should be a couple lines to describe what your project does.
Objectives & Introduction
Show list of your objectives. This section includes the high level details of your project. You can write about the various sensors or peripherals you used to get your project completed.
Team Members & Responsibilities
- Yang Chen
- Game Development, Algorithm Development, Code Repo Managment
- Yanshen Luo
- David Tang
- Nuoya Xie
Schedule
Show a simple table or figures that show your scheduled as planned before you started working on the project. Then in another table column, write down the actual schedule so that readers can see the planned vs. actual goals. The point of the schedule is for readers to assess how to pace themselves if they are doing a similar project.
TEAM SCHEDULE | ||||
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Week# |
Date |
Task |
Status | |
1 | 10/10/20 |
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2 | 10/17/20 |
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3 | 10/24/20 |
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4 | 10/31/20 |
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5 | 11/7/20 |
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6 | 11/14/20 |
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7 | 11/21/20 |
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8 | 11/28/20 |
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9 | 12/5/20 |
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10 | 12/12/20 |
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11 | 12/16/20 |
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Parts List & Cost
Give a simple list of the cost of your project broken down by components. Do not write long stories here.
Design & Implementation
The design section can go over your hardware and software design. Organize this section using sub-sections that go over your design and implementation.
Hardware Design
Discuss your hardware design here. Show detailed schematics, and the interface here.
Hardware Interface
In this section, you can describe how your hardware communicates, such as which BUSes used. You can discuss your driver implementation here, such that the Software Design section is isolated to talk about high level workings rather than inner working of your project.
Software Design
Show your software design. For example, if you are designing an MP3 Player, show the tasks that you are using, and what they are doing at a high level. Do not show the details of the code. For example, do not show exact code, but you may show psuedocode and fragments of code. Keep in mind that you are showing DESIGN of your software, not the inner workings of it.
Implementation
This section includes implementation, but again, not the details, just the high level. For example, you can list the steps it takes to communicate over a sensor, or the steps needed to write a page of memory onto SPI Flash. You can include sub-sections for each of your component implementation.
Testing & Technical Challenges
Describe the challenges of your project. What advise would you give yourself or someone else if your project can be started from scratch again? Make a smooth transition to testing section and described what it took to test your project.
Include sub-sections that list out a problem and solution, such as:
<Bug/issue name>
Discuss the issue and resolution.
Conclusion
Conclude your project here. You can recap your testing and problems. You should address the "so what" part here to indicate what you ultimately learnt from this project. How has this project increased your knowledge?
Project Video
Upload a video of your project and post the link here.
Project Source Code
References
Acknowledgement
Any acknowledgement that you may wish to provide can be included here.
References Used
List any references used in project.
Appendix
You can list the references you used.